好资源和短想法
#独立开发
#Latex
前阵子推荐过的ppresume作者,写了一篇长文讲解排版引擎的工作原理:
中文版:《排版引擎纵谈:程序员的视角》
英文版:《On Typesetting Engines: A Programmer's Perspective》
#Latex
前阵子推荐过的ppresume作者,写了一篇长文讲解排版引擎的工作原理:
中文版:《排版引擎纵谈:程序员的视角》
英文版:《On Typesetting Engines: A Programmer's Perspective》
#算法
《Computer Scientists Establish the Best Way to Traverse a Graph》:Dijkstra算法,被证明是解决单源最短路径问题(Single-Source Shortest-paths Problem,简称SSSP)的最优算法。
算法一开始是Dijkstra陪老婆逛街购物时想出来的:
文章中列出的相关论文:
*《Universally-Optimal Distributed Algorithms for Known Topologies》
*《Universal Optimality of Dijkstra via Beyond-Worst-Case Heaps》
*《Instance-Optimality in I/O-Efficient Sampling and Sequential Estimation》
《Computer Scientists Establish the Best Way to Traverse a Graph》:Dijkstra算法,被证明是解决单源最短路径问题(Single-Source Shortest-paths Problem,简称SSSP)的最优算法。
算法一开始是Dijkstra陪老婆逛街购物时想出来的:
In 1956, the 26-year-old Dutch computer scientist Edsger Dijkstra wanted to write a program that would show off the capabilities of a brand-new computer called the ARMAC. While shopping with his fiancée in Amsterdam, he stopped in at a café for a break. That’s when he hit on the idea for the algorithm (opens a new tab) that now bears his name. He didn’t have writing materials on hand, so over the course of 20 minutes he worked out the details in his head.
文章中列出的相关论文:
*《Universally-Optimal Distributed Algorithms for Known Topologies》
*《Universal Optimality of Dijkstra via Beyond-Worst-Case Heaps》
*《Instance-Optimality in I/O-Efficient Sampling and Sequential Estimation》
#独立开发
之前推荐过赵纯想的胃之书,最近哥们又开发了新的独立应用陌生人闹钟(看他的评论只用了20多天时间就完成了,而且是IOS、安卓双端都有),对于一个两年前才开始写代码的人而言,我只能说动手能力太强了。
我对于类似他这样,不仅有想法,还能通过学习(新技能)把想法落地实践的人都充满敬畏,剧本、小说、产品、编程,不过是这类人表达想法的工具和手段而已。
之前推荐过赵纯想的胃之书,最近哥们又开发了新的独立应用陌生人闹钟(看他的评论只用了20多天时间就完成了,而且是IOS、安卓双端都有),对于一个两年前才开始写代码的人而言,我只能说动手能力太强了。
我对于类似他这样,不仅有想法,还能通过学习(新技能)把想法落地实践的人都充满敬畏,剧本、小说、产品、编程,不过是这类人表达想法的工具和手段而已。